What is post sound?
Post production audio editing is the process a film, television show, video game, or commercial goes through once the final picture is locked. This phase includes intensive dialogue editing, thoughtful sound design, and culminates in a final mix of all the disparate elements. Everything from smoothing Foley, to matching automated dialogue replacement (ADR), and balancing the musical score within the story are all a part of the journey.
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"That's where you really make or break a movie - I feel that sound is half the experience."
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Some of my clients
Portfolio
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Reel: Film and Television
Including the Emmy-nominated Fyre and Conversations with a Killer: The Ted Bundy Tapes documentaries both released and trended on Netflix.
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Reel: Sound Design
Sometimes it's not a film, but a video game, CGI sequence, or other visual effects elements that need creative sound design. Here's my reel for specific design elements outside the typical boundaries of dialogue editing and film mixing.
If you're looking for the side of my work that engages with video games, VR, or other forms of interactive media, then click here to head to tzvi.audio/games! |
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Tzvi Sherman
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Sound Editor, Designer & Re-recording Mixer based in New York City
With over fifteen years of experience editing in Pro Tools, my passion for sound initially started in high school, where I mixed and mastered both my own music and freelance work. From there, the enjoyment of manipulating the sonic experience brought me to post production audio for film and television while attending Columbia University in New York City. I enjoy the creativity that sound design encourages: everything from heightening tension and atmosphere to sharpening the seemingly mundane through nuanced Foley and calculated dialogue editing.
Continuing from those music roots, I welcome the challenge that rerecording mixing poses - striking the balance between audible dialogue, poignant musical hits, and refined sound effects. Additionally, I have experience running ADR sessions and Source Connect, making sure the talent is comfortable and confident in their performances. I've also run Foley sessions followed by editing the recorded cues afterwards for easy import. |